export enum InputTypeEnum {
  ActorMove,
  WeaponShoot,
  TimePast
}

export enum EntityTypeEnum {
  Map = 'Map',
  Actor1 = 'Actor1',
  Actor2 = 'Actor2',
  Weapon1 = 'Weapon1',
  Weapon2 = 'Weapon2',
  Bullet1 = 'Bullet1',
  Bullet2 = 'Bullet2',
  Explosion = 'Explosion'
}

export enum ApiMsgEnum {
  ApiPlayerJoin,
  ApiPlayerList,
  ApiRoomCreate,
  ApiRoomJoin,
  ApiRoomLeave,
  ApiRoomList,
  ApiGameStart,
  MsgClientSync,
  MsgServerSync,
  MsgPlayerList,
  MsgRoomList,
  MsgRoom,
  MsgGameStart
}
